Saturday, October 12, 2013

Graphics in Video Games: Rayman

Rayman (PS1 | Sega Saturn | Atari Jaguar | PC | GBC | GBA | DS
Ah, Rayman. Loved the first game that came out for the PlayStation One, but I hated it for being  pretty hard (in my opinion). Besides the difficulty, the stages and characters were designed pretty well for a 2D Platform game, consisting of cartoon-y sprites and fantasy-cartoon stages. Later,  Rayman 2: The Great Escape came out, but the game went to more of a 3D platform style with fantasy-cartoon looking graphics like before, but little "darker" at points of the game. This use of graphics and models  had continued in games like Rayman 3: Hoodlum Havoc, and it stayed for a while with other games of the franchise, but Ubisoft, the original studio that made the games, went back to what was originally, well, Rayman. So, we got ourselves Rayman Origins and Rayman Legends, and both are great games. They both brought back the original gameplay from the first game, but with more features in it. The graphics looks awesome; Rayman Origins took on a cartoon look with "painted" worlds (not painted, but close enough to be), while Rayman Legends took on a paint-like look entirely, making both games appealing to a wider audience. I can say, it was a good choice. It's a good thing Rayman's back.

*Sorry again for how the images are placed

Rayman 2 (PS1 | PS2 | N64 | Dreamcast | Windows | GBC | DS | 3DS | iOS

Rayman 3 (PS2 | PS3 | Xbox | Xbox 360 | Gamecube | PC | N-Gage | Java ME)
Rayman Origins (PS3 | Xbox 360 | Wii | PC | PS Vita | 3DS)
Rayman Legends (PS3 | Xbox 360 | Wii U | PC | PS Vita)

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